Unmatched Game System (2019)

Spielzeit: 40
Mindestalter: 9
Spieleranzahl:
2 - 4
Verlag:
Restoration Games,
Mondo Games
Spiel-Designer:
Justin D. Jacobson,
Rob Daviau
KÜnstler:
Oliver Barrett
Mechaniken:
Card Play Conflict Resolution,
Team-Based Game,
Variable Player Powers,
Line of Sight,
Point to Point Movement,
Hand Management,
Campaign / Battle Card Driven,
Action Points
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GAME SYSTEM
This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages.
Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups.
Combat is resolved quickly by comparing attack and defense cards. However, each card's unique effects and a simple but deep timing system lead to interesting decisions each time. The game also features an updated version of the line-of-sight system from Tannhäuser for ranged attacks and area effects.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-04-22 09:54:27.465